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Lesson Plan

Change Mixer

Main Subject Area: Mathematics

Duration of Lesson:  Other minutes

Keywords:

  • Addition
  • Coin Combinations
  • Coins
  • Dime
  • Gross Motor Skills
  • Locomotor Skills
  • Math Games
  • Money
  • Nickel
  • Penny
  • Quarter
  • Value

Brief Description:

    Students will use their abilities to recognize coins and their values in this game that focuses on locomotor skills (skip, slide, gallop, run, jump). This game also requires students to add coin values.

National Standard(s):

  • Number and Operations
  • Connections

Additional Subject Area Standard(s):

Objectives:

    Students will use their abilities to recognize coins and their values in this game that focuses on locomotor skills (skip, slide, gallop, run, jump). This game also requires students to add coin values.

Materials (online):

Materials (offline):

    Posters with the numbers 1-5 written on them - for teacher to hold up

    Posters with the 4 different coin names written on them (quarter, dime, nickel, penny)- to tape to the 4 cones

    Music (upbeat)

    Coins (one per student)

    4 Orange traffic cones

    Tape

    Markers

Coins Used in Lesson:

    Circulating U.S. pennies, nickels, dimes and quarters

Grade Level(s):   K-2     3-5  

Procedures (online):

Procedures (offline):

    1. Give each student 1 coin.

    2. Have the students begin by standing next to the cone labeled with their coin name. For example, if I have a quarter, I begin at the quarter cone.

    3. Review the value of each coin as a class.

    4. Explain to your students that when the music begins they will move around the room using a single locomotor pattern (skipping, sliding, running, jogging, jumping) in a safe manner. When the music stops, students will get into groups of a designated number. For example, if the teacher holds up the number 4, the students get into groups of 4.

    5. Start the music, and after a period of time stop the music.

    6. The students will assemble their groups - the children in these groups can/should possess different coin types. Once in groups, each group will add their coin values together to determine how much that group is worth.

    7. Each group will share which coins they have and the sum value of those coins.

    8. Play the music again and continue with another locomotor skill.

Assessment / Evaluation:

    The teacher evaluates the students' recognition of each coin and its value by the total amount being recorded in the group. The students evaluate themselves through peer evaluation as to the value of the group. The teacher evaluates the students' locomotor patterns through observation and recording on a check sheet for each student.

Differentiated Learning Options:

    This lesson can be modified by using just one type of coin instead of all four coins.

    For younger students, have them sort themselves by coins and adding the number of coins in the group, rather than the value.

    Challenge older students to get into groups that add up to a designated total. For example, the teacher holds up $1.25, then the students try to form groups that equal $1.25.

    As an alternative for children who are unable to walk or run, invite your students to toss or roll a foam ball back and forth with a partner.


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